vtkPointPicker - select a point by shooting a ray into a graphics window
Super Class: vtkPicker
Description:
vtkPointPicker is used to select a point by shooting a ray into a graphics window and intersecting with actor's defining geometry - specifically its points. Beside returning coordinates, actor, and mapper, vtkPointPicker returns the id of the closest point within the tolerance along the pick ray.
See Also:
Methods:
| void vtkPointPicker () | |
| static vtkPointPicker *New () | |
| const char *GetClassName () | |
| void PrintSelf (unknown & ,vtkIndent ) | |
| int GetPointId () | |
| float IntersectWithLine (float ,float ,float ,vtkActor * ,vtkActor * ,vtkMapper *) | |
| void Initialize () |
Detailed Method Descriptions:
![]()
| int GetPointId () |
![]()